To celebrate this fin-tastic event, we wanted to share a few pirate inspired ThinkIts and KS1 and KS2 (or your region’s equivalent) Activities we think you’ll love!
Here we go!
ThinkIts
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Activities
To find the Activities mentioned, simply type the ID numbers into Search – super easy!
KS1
Maths
Land Ahoy!: #27998 – Understand turns of: a quarter, a half and three-quarters and use the directions of left and right.
Atlantic Pirates: #737 – Use the eight compass directions N, S, E, W, NE, NW, SE, SW.
English
Sandy Stories: #1871 – Identify the narrator at various points in the text.
KS2
English
Treasure Traps: #133 – The correct use of the apostrophe in possessions.
Shiver Me Timbers: #1542 – Organise text to form paragraphs in the context of a story.
Treasure of the Deep: #1146– Spell words with suffixes: age, ed, est, er, ing, ful, ly, less, ness.
Maths
Atlantic Pirates: #754 – Calculate angles in a straight line.
Who Do You Think You Arr?: #32383 – Decide where Pirate Sten will be facing after following the directions. Directions include turns of: a quarter, a half, three-quarters, and through one/two/three/four right angles.
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